Duke Nukem
Recreation by Gottlieb
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Duke Nukem is a recreation of a table that is part of the Balls of Steel pinball package.
The Balls of Steel tables are flat tables, not 3D, and are either played in low res full screen
or high res vertical scrolling. Bah! I thought Duke would look much better in VP so I went about
creating my own version of it. In case you're not familiar with VP, VP uses no ROMS. The Duke
Nukem software is NOT being emulated in any way, nor has it been converted. VP is a tool that
lets you create your own pinball tables using photographs, screen shots, wav files and mp3's.
But none of that will do you a bit of good unless you code the rules yourself using Visual Basic
Scripting language. So if you are going to recreate an old mechanical machine, a modern electronic
one, or a pc game, you have to code all the rules yourself. So while on the surface a VP table may
look like the real thing, may play like the real thing, underneath its all original work.

Setup
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Duke Nukem is best viewed in 800x600x32 or 1024x768x32 full screen or window mode.
MP3 files go in your music directory where you installed Visual Basic.

Rules
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Drop target bank to light Mystery or Select Pickup. Use Flippers to Select Pickup.
Hit both Card targets awards Cards. Cards allow access to elevators, doors, and kickers.
Light both upper playfield targets to capture ball. Capture 4th ball starts Multiball!
Shoot ramps to light Start Modes, Video Modes, and Mystery.
Shoot vents to award Mystery, Pickups and Modes.
Ramp Targets increase Duke Bonus. Bonus awarded when outlane made when lit.
Light upper lanes to increase Multiplier.
Follow instructions on display for Modes. Use flippers and plunger keys to play video modes.
Make High Score to play Power Ball!


Notes
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Not all modes and features of Duke Nukem are recreated due to limitations in VP. Not all effects
can be simulated, and some unrealistic elements of Duke Nukem have been ignored in an effort to
create a more realistic table. Some rules are not finalized and some features may change in the
final version. If you see any bugs or weird things happen let me know :)

Limitations
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The DMD is created using multiple EMReels. EMReels are best viewed in 800x600x32 or 1024x768x32
full screen or window mode. Using 16 bit graphics will cause transparent reels to stop being
transparent. Using lower resolutions will compress the reels and make the rows of dots seem
squished together, and higher resolutions will stretch and make them look blurry. If you have
problems viewing the display please change resolutions. This will take care of 99% of all problems,
however each video card is different and some faint lines may appear on reels no matter what you do.